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12 reasons.... (or less)
Home away from home
Joined:
2009/5/20 10:23
From Silvermoon
Group:
TKT Class Representatives
Posts: 523
Level : 21
HP : 100 / 502
MP : 174 / 1908
EXP : 9
Offline
12 Reasons why Rogues are the best lovers


1. We don’t just fall asleep straight after (Quick Recovery)
2. We have staying power (Vigor and Endurance)
3. We can find the “right spot” for any partner (Find Weakness)
4. We are very good with our hands (Dual Wield Spec and Sleight of Hands)
5. We know all the Dirty Tricks
6. We are aware that Preparation and Setup are fundamental
7. We have an uncanny predisposition to undress our partner (Expose Armor)
8. Have some kind of “problem” in the bedroom? No worries, we can provide solutions with our knowledge of poisons and herbs
9. We are ready at every Opportunity
10.We have an instant protection against deseases (Cloak of Shadow)
11.We often take the Initiative

12. And last in the list but certainly not in importance… Rogues do it from behind


12 Reasons why Shadow Priests make great Lovers


1. Priests can be Naughty or Nice ( Shadow & Holy)
2. We have a Very Special Touch ( Vampiric Touch : benfits the whole party) ..
3. We have a very special Embrace ( Vampiric Embrace: You will never want to let go)
4. We can do single Buffs or group ones too
5. We can get in our lovers Head ( Mindcontrol)
6. We look sexy in black. All the time. ( Shadow form: Hides bumps and flaws)
7. We always bring our own protection ( Power word Shield.)
8. We are not easily scared away ( Fear ward)
9. We can cure all diseases
10. We can dispell all deceptions and insecurities allowing the real you to shine ( dispell Magic)
11. We burn with Passion ( Inner fire)
12. If you suffer the ” Little death” we can Resurrect you and make you do it again


Why GM's make the best lovers

1. Do it for the DKP. Need to say more?
2. We’re a real command act. After leading a raid full of people to protect Azeroth from annihilation, your GM can certainly handle it if you want to hand over the reigns and let them lead.
3. We’ve done our research. GMs are studious people who are used to needing to have all the answers. I’m certain your GM knows tips and tricks that the average lay person doesn’t.
4. We’re dependable - You can’t be a GM for very long if you don’t do what you say you’ll do. You can count on your GM to keep their promises.
5. We’re discrete - As GMs we’re often privy to more intimate knowledge of our teammates than the average person. We’ve learned how to keep our mouths shut and never kiss and tell.
6. We’ll tell you exactly what we want - GMs have learned the advantages of giving people a clear, concise explanation of our expectations. Your GM will never tell you “If you really loved me you’d know what I want.”
7. We have endurance - A warlock’s endurance is piddle compared to the strength and endurance it takes to keep members motivated and on track. Regardless of our hitpoints, we’ll keep going as long as we’re needed to get the job done.
8. We know how to gather a crowd - If you’re into that kind of thing, you’ll find your GM has a knack for drawing people together to meet a common goal
9. We’ll try anything once - We’re always up for something new that might improve our play.



Posted on: 1/19 16:36
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Re: 12 reasons.... (or less)
Home away from home
Joined:
2009/6/14 23:53
Group:
TKT
Posts: 246
Level : 14
HP : 68 / 341
MP : 82 / 1227
EXP : 66
Offline
Im way better.

Posted on: 1/19 17:23
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